{Traveling to space is about to get a whole lot more easy

San Francisco-based SpaceVR is set to become the world’s first platform for creating live, cinematic, virtual space tourism using tiny satellites equipped with advanced VR cameras. The company has just announced they have raised a respectable amount of seed financing led by a $1 million investment from Shanda Group together with another $250,000 from Skywood Capital. The investments will be used to hasten the continuing development and launch of SpaceVR’s Overview 1, what they are saying will function as the world’s very first virtual reality camera satellite.
SpaceVR, founded in early 2015, is based in the centre of San Francisco’s emerging nano-satellite industry. The startup is looking to benefit from the latest in satellite technology that is miniaturized to create breath-taking and immersive space travel experiences that can be viewed on all present virtual reality apparatus. SpaceVR’s state of the art satellites, called Overview 1, will give users incredible panoramic views of Earth from space and allow them to experience the very first 360-degree video content from Low Earth Orbit. SpaceVR Founder and CEO Ryan Holmes will be introducing Overview 1 during his keynote remarks.
SpaceVR and their Overview 1 satellite lets you experience space.
Their Overview 1 satellite and SpaceVR enables you to experience space.
“At the root of every major problem – climate change, poor schooling systems, war, poverty – there's an error in view that these matters do ’t impact us, that these matters are not joint. We assembled Overview 1 to alter this. A new viewpoint will be provided by opening up space tourism for everyone in how we view our world and how information is processed by us. Astronauts who have had the opportunity to journey to outer space and experience Earth beyond its bounds share this perspective and it's inspired a means that is better to be championed by them. We believe that this really is the highest precedence for humanity right now,” clarified Holmes.
The Overview 1 micro satellite.
The Overview 1 microsatellite.
The VR satellites offer users the planet Earth that until now has only been accessible to some handful of fortunate astronauts, and an unprecedented view of space. Currently the plan is really to launch a fleet of Earth bound Overview 1 satellites, though send their cameras through the entire solar system and the company hopes to expand way beyond our planet.
After this first round of investments and now the successful backing of the Kickstarter campaign, SpaceVR is on track to have their first demonstration Overview 1 satellite functional right as early 2017 and launched. The firm will even be focusing for their 3D orbital experiences, while the satellite and the essential ground communication systems remain developed. Locating the ideal outlet is a vital measure, although I ca’t imagine the business may have much difficulty finding interest.
It's possible for you to view the SpaceVR Kickstarter video here:

While the original plan for the Overview1 and SpaceVR was to develop a camera to capture the encounter aboard the International Space Station, they decided to develop their small autonomous satellites and shifted directions. SpaceVR wo’t be influenced by the astronauts, who've limited time available, on the ISS for capturing new footage, by having satellites that they control, but instead they're able to just do it themselves. SpaceVR is working with NanoRacks, a company that specializes in helping new businesses develop and launch space technology capable of being deployed from your ISS on the development of Overview 1. You can find out more about SpaceVR, and register to pre order a year’s worth of VR content (for just 35 dollars!) on their site. Discuss further in the SpaceVR newsgroup over at 3DPB.com.

If you desire to visit space, you need a Donald Trump-sized fortune or the sort of patience just the Dalai Lama can relate to. A brand new business called SpaceVR desires to alter all that, and you'll just want $10 and a VR headset to orbit the Earth if it's successful.

The business found a Kickstarter to make this occur. The strategy will be to send a miniature 12-camera rig that shoots three-dimensional, 360-degree video to the International Space Station aboard a resupply mission in December. As Isaac DeSouza, SpaceVR's cofounder and CTO puts it, "it's like Netflix, except you get to head to space." "It is LIKE NETFLIX, EXCEPT YOU REALLY GET TO HEAD TO SPACE."

SpaceVR is asking for $500,000 to cover launch prices and the first year of operations, with backer amounts that start at one dollar and more info go all the way up to what DeSouza calls the "extreme experience" — viewing the VR footage while on a parabolic flight. (In the space sector, planes which make parabolic flights are lovingly known as "vomit comets." When I told SpaceVR CEO Ryan Holmes that pairing that type encounter with the occasionally dizzying side effects of VR sounded tenuous, he joked, "you'll only need to throw up before you go.")

You can get a year long subscription to SpaceVR up front by giving $250, which also grants you early access to the content. Other donation compensations contain things like files and 3D models of the camera, a Google Cardboard headset, and there are levels where you are able to sponsor whole school's worth of accessibility or a classroom to SpaceVR.

The camera — named "Overview One" after the well-known "overview effect" — will record up to two hours of footage at a time. The first footage will be recorded in the Cupola Observatory, a bulbous compartment with seven windows offering dizzying views of the spinning Earth below of the Space Station. After SpaceVR gets a few recording sessions out of the way, they'll have the camera moves to different areas around the ISS.


Eventually the aim is to dwell stream the virtual reality experience, but the issue right now is bandwidth — especially, the connection to the World of the ISS. The space station can send data at 300 megabits per second to Earth, but companies with gear on board only have use of half of that. But DeSouza says they'll be requesting more. SpaceVR would need access to do high quality live streaming virtual reality from the space station, DeSouza says.

Manner down the road DeSouza and Holmes see numerous other possibilities for his or her virtual reality experiences, like joining astronauts or riding in the spacecraft with them as they re-enter the atmosphere of the Earth's. But that all will have to wait until the first footage has been sent back and everything seems okay. "We're so dead-focused on 'just get it done' that the entire storytelling aspect is something we're going to have to look at later," Holmes says.

I've heard enough about the powerful beauty of rocket launches to understand there is no substitute for being there. But virtual reality was definitely the next best thing.

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